Wednesday, October 30, 2019

Tourism in Manchester Essay Example | Topics and Well Written Essays - 3250 words

Tourism in Manchester - Essay Example The intention of this study is Manchester as the place of contrasts and a place of enormous wealth, meaning that it is a place that depicts the cultural heritage of different areas and tourists pay a huge amount of money for visiting these places. Similarly, another historian wrote about Manchester that it is a place which has all the basic necessities of life worthy for a standard lifestyle besides water, and among all this, the beauty of Manchester is the one that is worth seeing Ritvo. Asking from one of the respondents he replied: â€Å"it is the boundless beauty, worth seeing places, availability of all facilities like spa, beauty salon, shopping malls, dining, water parks and much more makes Manchester famous for tourism among tourists†. This takes us to the point that makes Manchester eminent among outsiders is its interminable beauty, untainted environment, and all the facilities that are available at the doorstep. Tourism places are always equipped with wonderful mast erpieces of architectural designs, museums, recreational places, and much more that not only enhance the real beauty of the respective place but attract different people from all parts of the world. As indicated by respondents they perceive that the factors responsible for increasing inclination of individuals towards the development of tourism industry are the never-ending beauty and availability of all the facilities at the threshold. Thus, if we critically analyze this point we can see that the tourism industry in Manchester has undergone a huge development because of its infinite beauty that has always and still is attracting tourists from different parts of the world.

Monday, October 28, 2019

Social Worker Essay Example for Free

Social Worker Essay As the saying goes, â€Å"Our children are our future† and who you are as a child can determine who you can be later on in life. It is important for a child to be in a safe, comfortable and loving environment during its development so that the child can have the full advantage to become the best he can be in his future. My future career as a social worker will ensure just that. I chose this profession because of my own history. Growing up, I’ve had my share of social workers in my house. I experienced them as people who helped my family during a hard time. This is a career where I can fight for people’s rights. I will also be able to protect those who are vulnerable and give support to those who need it. I want to be able to have a positive impact on others as social workers have had on my family. According to the Occupational Handbook, there are two different kinds of social workers; â€Å"direct-service social workers who help people solve and cope with problems in their everyday lives, and clinical social workers, who diagnose and treat mental, behavioral, and emotional issues.† My main focus would be children and family. This will fall under the direct-service social worker. The description of this job would be to provide social service and assist improvement of the social and psychological functions of the children and their families. Also I would try to maximize families well-being and children’s academic functions. I may be able to do so by assisting parents, arranging adoptions, or by finding foster homes for abandoned children or in any dangerous situation the children may be in. If the child was removed and the danger has been address, I may also work to help unify the family. I may act as an advisor, an advocate or even just a listener and to do my best to make sure they have the best option available for them. Overall I work and support the children and families to find and develop long lasting solutions. I’ve learned from the Occupational Handbook that a bachelor’s degree in  social work is required. But also, in many cases you may be able to become employed by having a similar degree such as psychology or sociology. As of now I am currently enrolled in LaGuardia community College majoring in psychology. My plan is to transfer to Hunter College to get my bachelor’s degree. However, I do not plan to end there. I’ve learned that in the state of New York, a competitive and demanding need for social workers, a bachelor degree may not be enough to earn a successful position. I plan to complete my master’s in social work (MSW). From what I’ve learned on the Occupational Handbook, â€Å"a degree in almost any major is acceptable† to enter the MWS program. This means that with my bachelor’s in psychology I would be able to get in the program. In the MWS program it may take an additional two years to complete and in the state of New Yo rk it also requires a license (LMSW) as well to become a social worker. After all the hard work and challenges I may face academically, I’ve learned that I may also face emotional challenges once I have my foot stepped into the career. Although I believe I have an emotionally strong personality, this career as a social worker still can be stressful. As my responsibility to make decisions about the welfare of the children and families, I may be faced with difficult situations such as not being able to help everyone in the way I hope. Some of my clients or cases may be stuck because of obstacles created by the legal system, courts, schools or other kinds of institutions. Because of this there can be times when there is really little that I can do. In cases like this, it can become really frustrating and emotionally challenging for myself. In other cases, some people may not want my help. Since I cannot control how client behaves I am still mandatory to give them the tools and recourses they need and then move on to the next person who needs my help. As current social worker, Amy Dogenske, she says â€Å"sometimes they don’t want us to be there but in the end you see changes in the parents and kids.† As of now I must have my mind set that I cannot go down expecting to resolve everything all at once. It can be frustrating, but I must learn that I have to be patient, and that the reward of feeling satisfied with my job will come my way because the positive changes in the kids and families is what my job is all about. It is very easy to become engaged in helping others, but there must be a line between my job and my personal life. According to Amy Dogenske, she emphasizes how important it is to have â€Å"self care and take time for your self.† In this profession I may deal with many cases with unimaginable crisis and it is important for me to know to leave my work at the office everyday. In doing so it will allow me to rejuvenate and return to the job without burning myself out. As I’ve mentioned before, I have a personal history with social workers. They have helped my family and I through difficult situations and I want to be able to return the favor to the society. Although I am in no longer in need of the assistance of social workers I still believe that in pursuing this career it may still help me in other forms. I believe this career can allow me to gain a lot of insight and personal growth. I believe once I start to experience some of the cases I may be assigned to, ill be able to see sometimes what other people miss by getting a look beneath the surface of someone’s life. I believe I’ll be able to cultivate qualities like compassion and insight through working with the clients who are less fortunate. I also believe that when I help others deal with their struggles, I will be able to gain opportunity to learn more about my own beliefs and values, which will enable me to grow more as a person. I cannot imagine a more rewarding job than social work. Being able to go home and know that I may have made a difference in someone’s life; a child, the whole family, or in extreme cases actually saving a life is a privilege that not many careers are able to experience. As a social worker, working with the children and families, using the knowledge and skills that I will have learned and develop, to listen, suggest and assist. Sometimes I will be taking in hard decisions, celebrating achievements or just being useful until there is a point when I am not needed anymore, that’s the most rewarding bit of it all. Works Cited Dugenske, Amy â€Å"A Day in the Life Social Worker.† Dir. Amy. Perf. Amy Dugenske. YouTube. YouTube, 11 May 2009. Web. 03 Dec. 2013 United States. Department of Labor. U.S. Bureau of Labor Statistics. U.S. Bureau of Labor Statistics, 29 Mar. 2012. Web. 30 Nov. 2013.

Friday, October 25, 2019

matrix :: essays research papers

The Matrix Directed by the Wachowski Brothers â€Å"Buckle your seat belt Dorothy, because Kansas is going bye-bye.† -Cypher (Hugo Weaving) â€Å"Through all the action we’re trying to tell a story and there is a lesson to be learned. The movie has a meaning and a positive message. It’s a story for the fight for individuality and compassion and coming to terms with the world. It has such heart and soul.† -Keanu Reeves â€Å"Expect the unexpected.† -The Wachowski Brothers Written and directed by the Wachowski Brothers, released in 1999 Larry Wachowski was born on June 21, 1965 in Chicago, Illinois. His brother Andy Wachowski was born on December 29, 1967 in Chicago Illinois. They started out as comic book writers but then got into the movie business. Their first movie was Bound, which was released in 1996. The also wrote Assassins for Richard Donner. They wrote and directed The Matrix, and it was released in 1999. The Matrix won four Oscars, one Grammy, and an MTV Movie Award. They like to play the audiences perception so that the audience doesn’t know what is going to happen next. Keanu Reeves†¦Neo or Mr. Anderson  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Carrie-Anne Moss†¦Trinity Hugo Weaving†¦Cypher  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Ã‚  Lawrence Fishburne†¦Morphius Sequence This sequence takes place towards the end of the movie. It begins in the lobby of the building where the agents are holding Morphius captive. Neo and Trinity are trying to rescue Morphius. When they walk into the building they must first get through the security guards before they can do anything else. After that they get on the elevator and then stop it. They then get on top of the elevator and shoot the wires after they attach a clamp that will take them to the top of the building. This sequence begins with a ground level pull back dolly shot of Neo entering a building through rotating doors. The camera straight cuts a reverse angle shot of Neo entering the building. The camera pans down to the bag that Neo is placing on to the conveyer belt that takes it through the x-ray machine. The camera straight cuts to the red lights that are flashing on the metal detector that Neo walked through. The camera pans down to Neo with a medium close up shot. There is a straight cut side angle shot of a security guard approaching Neo and asking him to remove any metal objects that he may be carrying. There is then a straight cut close up of Neo opening his trench coat and revealing the weapons that he is carrying.

Thursday, October 24, 2019

The Craft Era

The first major era is now referred to as ‘craft’ manufacturing and service ‘shop’ delivery. This system was European in origin and linked to the way in which skills were developed: the apprentice–journeyman– master progression, which led to the creation of guilds of skilled people who sought to control the supply of their speciality, and the consolidation of skill within a subsector of society (as, for example, skills were passed on from father to son). This was noted for low-volume, high-variety products, where workers tended to be highly skilled and quality was built into the very process of operations. It was also appropriate for largely national markets, supplied internally with minimal imports and exports. Some craft manufacturing still remains today, in markets where exotic products and services can control demands through some unique feature or high level of desirability. For instance, some house building, furniture making, clock and watch making are still carried out by skilled craftsmen/women working on a single or few items of output at a time. While the processes and techniques used by these craftsmen/women are highly inefficient, the unique quality of their products commands a premium price, as illustrated by the secondhand value of products such as a Daniels pocket watch or a Morgan car. In the case of Morgan, however, it is a mistake to conclude that the passenger car industry might still be able to employ craft production. Morgan is unashamedly part of a sector that is closer to specialist toys than that concerned with personal transportation. It is also the end of a very thin tail, other parts of which (AC, Aston Martin, Rolls Royce, etc. have already been absorbed by volume producers, keen to operate in exotic niches for purposes that are closer to corporate advertising than to income generation. In the clothing industry, one significant sector of the industry – haute couture – is based on the craft production approach. In services, the craft era has also continued – perhaps even more so than in manufacturing. The slower pace of change within services derives from the extent to which customer processing operations can adopt new technologies and new systems. Only services that require little skill at the operating level (such as FMCG or petrol retailing) or processing large amounts of information (such as financial services) are significantly different now from what they were like even 30 years ago. Many services such as hotels, schools, hospitals, hairdressers, vehicle repair and transportation have changed very little, despite new technologies. The mass production era The second major era is known as mass production, although once again its principles were by no means restricted to manufacturing. This system grew in North America to accommodate three principal requirements of the developing giant: the need to export, the need to provide employment for a massive, largely unskilled workforce, and the need to establish itself as a world player, which meant infiltrating other regions with ideas clearly associated with the USA. In short, the Americans could not play by the European rules, so they reinvented the game: innovating by destroying the competitive position of craft production. The system was massively successful and changed the working and buying practices of the world in the first three decades of the twentieth century. In order to sell the standardized products made by standardized operations practices, mass production had to standardize the market requirements too. Fortunately, the market was immature and would do what it was told to do. Thus, mass production reversed the paradigm of craft production: volume was high with little variety. The marketing ploy (and the resultant manufacturing strategy) was exemplified by Henry Ford’s famous declaration, from now on, ‘a customer can have a car painted any colour he likes, as long as it is black! ’ In mass production, workers were typically unskilled. This was the era owing much to the contribution of F. W. Taylor’s Scientific Management, whereby workers had very narrowly defined jobs, involving repetitive tasks, and quality was left to ‘quality experts’ at the final stage of the overall process rather than being an integral part of operations at each step (Taylor, 1912). Taylor enabled firms, for the first time, to control costs, times and resources, rather than rely on skilled craftsmen and women to decide what was appropriate. Coupled with the developments made in mechanization and employee co-ordination during the European industrial revolutions, Taylor’s ideas provided an entirely different way of operating. In 1926, Encyclopaedia Britannica asked Henry Ford to christen his system and he called it mass production. He meant ‘mass’ in the sense of large volume production. Perhaps he did not see the other meaning of mass as ‘heavy and cumbersome’, which is what the system turned out to be (in terms of management systems and superstructure), once the market no longer bought what it was told. These principles originating in the 1920s were slow to be adopted in services, but by the 1970s, Ted Levitt, from Harvard Business School, was able to identify the ‘production-lining’ (Levitt, 1972) of service and the ‘industrialization’ (Levitt, 1976) of service. He cited fast food, the automatic teller machine (ATM) outside banks and supermarket retailing as examples of this. Schmenner (1986) coined the phrase ‘mass service’ to exemplify this type of service operation. More recently, the aspects of working life that are typical in this mass production context have been extended to life in general by Ritzer (1993), who refers to it as the McDonaldization of society. The shift from ‘craft’ marketing to marketing in the mass production age is clearly demarcated by the publication of Levitt’s (1960) article in the Harvard Business Review entitled ‘Marketing myopia’. In mass production, customers bought what was supplied; producers concentrated on keeping costs, and hence prices, down, and focused on selling to customers through aggressive advertising and sales forces. As organizations were product-led, operations management was relatively straightforward. Mass producing goods at the lowest cost meant minimizing component and product variety, large production runs and scientific management. The success of Ford made this view highly persuasive. In 1909, the Model T automobiles were sold for $950, but by 1916, following the introduction of the assembly line, it had fallen to $345, and three-quarters of the cars on American roads were built by Ford (Bryson, 1994). However, as Levitt (1960) pointed out, Ford was eventually outstripped by General Motors, who were not product-led but market-led. They gave customers what they wanted – choice, model updates, a range of colours (not just black! ). The symbol of this age is the brand. Originally (in the craft era) the brand was a mark on the product, often a signature – for example, on a painting – or symbol, signifying its ownership or origin. But in mass production the brand took on far more significance. It became the means by which one product (or service) could differentiate itself from a competitor’s product (or service). Procter & Gamble set up brand managers in 1931 to sell their different soap products. Later the brand also became a guarantee of product/service quality. Kemmons Wilson’s motivation in 1952 to open the first Holiday Inn hotel was his own disappointment with the ariable standards and sleaziness of the motels he stayed in whilst on a family holiday. The success of delivering a consistently standard level of service resulted in Wilson opening one hotel every two and half days in the mid-1950s. But by the 1990s, brands had come under threat. Markets are highly fragmented, the proliferation of niches makes target marketing more difficult, product and service life cycles are shortening, and product/service innovation is quicker than ever before; increasing customer sophistication has reduced the power of advertising. As a result, a more holistic view of operations management is required, as Crainer (1998) suggests: Companies must add value throughout every single process they are involved in and then translate this into better value for customers. This is because the modern era has brought profound changes in operations management and operations has to be at the heart of successful strategic thinking.

Wednesday, October 23, 2019

Apple Introduction: Iphone, Ipad and the Company Essay

Apple Inc. (Apple), incorporated on January 3, 1977, designs, manufactures and markets mobile communication and media devices, personal computers, and portable digital music players, and sells a variety of related software, services, peripherals, networking solutions, and third-party digital content and applications. The Company’s products and services include iPhone, iPad, Mac, iPod, Apple TV, a portfolio of consumer and professional software applications, the iOS and OS X operating systems, iCloud, and a variety of accessory, service and support offerings. The Company also sells and delivers digital content and applications through the iTunes Store, App StoreSM, iBookstoreSM, and Mac App Store. The Company sells its products worldwide through its retail stores, online stores, and direct sales force, as well as through third-party cellular network carriers, wholesalers, retailers, and value-added resellers. In February 2012, the Company acquired app-search engine Chomp. See more: how to write an introduction paragraph for an essay The Company offers a range of mobile communication and media devices, personal computing products, and portable digital music players, as well as a variety of related software, services, peripherals, networking solutions and third-party hardware and software products. In addition, the Company offers its own software products, including iOS, the Company’s mobile operating system; OS X, the Company’s Mac operating system; and server and application software. The Company’s primary products include iPhone, iPad, Mac, iPod, iTunes, Mac App Store, iCloud, Operating System Software, Application Software and Other Application Software. iPhone iPhone combines a mobile phone, an iPod, and an Internet communications device in a single handheld product. Based on the Company’s Multi-Touch user interface, iPhone features desktop-class email, Web browsing, searching, and maps and is compatible with both Mac and Windows-based computers. iPhone automatically syncs content from users’ iTunes libraries, as well as contacts, bookmarks, and email accounts. iPhone allows customers to access the iTunes Store to download audio and video files, as well as a variety of other digital content and applications. In September 2012, the Company launched iPhone 5, its latest version of iPhone. In addition to the Company’s own iPhone accessories, third-party iPhone compatible accessories are available through the Company’s online and retail stores and from third parties. iPad iPad is a multi-purpose mobile device for browsing the Web, reading and sending email, viewing photos, watching videos, listening to music, playing games, reading e-books and more. iPad is based on the Company’s Multi-Touch technology and allows customers to connect with their applications and content in a more interactive way. iPad allows customers to access the iTunes Store to download audio and video files, as well as a variety of other digital content and applications. In March 2012, the Company launched the iPad, its third generation iPad, and in October 2012, the Company announced its fourth generation iPad and iPad mini. In addition to the Company’s own iPad accessories, third-party iPad compatible accessories are available through the Company’s online and retail stores and from third parties. Mac The Company offers a range of personal computing products, including desktop and portable computers, related devices and peripherals, and third-party hardware products. The Company’s Mac desktop and portable systems feature Intel microprocessors, the OS X operating system and the iLife suite of software for creation and management of digital photography, music, movies, DVDs and Websites. The Company’s desktop computers include iMac, Mac Pro and Mac mini. The Company’s portable computers include MacBook Pro and MacBook Air. iPod The Company’s iPod line of portable digital music and media players includes iPod touch, iPod nano, iPod shuffle and iPod classic. All iPods work with iTunes. In addition to the Company’s own iPod accessories, third-party iPod-compatible accessories are available through the Company’s online and retail stores and from third parties. The iPod touch, based on iOS, is a flash-memory-based iPod with a widescreen Retina display, a Multi-Touch user interface, and built-in iSight camera. iPod touch allows customers to access the iTunes Store to download audio and video content, as well as a variety of digital applications. The iPod nano is a flash-memory-based iPod that features the Company’s Multi-Touch interface allowing customers to navigate their music collection by tapping or swiping the display and built-in Bluetooth for wireless listening. The iPod shuffle is a flash-memory- based iPod that features a clickable control pad to control music playback and VoiceOver technology enabling customers to hear song titles, artists and playlist names. The iPod classic is a hard-drive based portable digital music and video player. iTunes iTunes is an application that supports the purchase, download, organization and playback of digital audio and video files and is available for both Mac and Windows-based computers. iTunes features integration with iCloud, AirPlay wireless music playback, Genius Mixes, Home Sharing, and syncing functionality with iOS devices. iTunes is integrated with the iTunes Store, a service that allows customers to discover, purchase, rent, and download digital content and applications. The iTunes Store includes the App Store and iBookstore. Mac App Store The Mac App Store allows customers to discover, download and install Mac applications. The Mac App Store offers applications in education, games, graphics and design, lifestyle, productivity, utilities and other categories. The Company’s OS X operating system software and its iLife, iWork and other application software titles are also available on the Mac App Store. iCloud iCloud is the Company’s cloud service, which stores music, photos, applications, contacts, calendars, and documents and wirelessly pushes them to multiple iOS devices, Mac and Windows-based computers. iCloud’s features include iTunes in the Cloud, Photo Stream, Documents in the Cloud, Contacts, Calendar, Mail, automatic downloads and purchase history for applications and iBooks, and iCloud Backup. Users can sign up for free access to iCloud using a device running qualifying versions of iOS or OS X. Software Products and Operating System Software The Company offers a range of software products for consumers and for SMB, education, enterprise and government customers, including the Company’s iOS and OS X operating system software; server software; professional application software; and consumer, education, and business oriented application software. iOS is the Company’s mobile operating system that serves as the foundation for iOS devices. iOS supports iCloud and includes features, such as Notification Center, a way to view and manage notifications in one place; iMessage, a messaging service that allows users to send text messages, photos and videos between iOS devices, and Maps, with turn-by-turn navigation. iOS supports Siri, a voice activated intelligent assistant, which is available on qualifying iOS devices. OS X, the Company’s Mac operating system, is built on an open-source UNIX-based foundation. Application Software iLife is the Company’s consumer-oriented digital lifestyle application suite included with all Mac computers. iLife features iPhoto, iMovie, iDigital Versatile Disc (DVD), GarageBand and iWeb. iPhoto is the Company’s consumer-oriented digital photo application and iMovie is the Company’s consumer-oriented digital video editing software application. iDVD is the Company’s consumer-oriented software application that enables customers to turn iMovie files, QuickTime files, and digital pictures into interactive DVDs. GarageBand is the Company’s consumer-oriented music creation application that allows customers to play, record and create music. iWeb allows customers to create online photo albums, blogs and podcasts, and to customize websites using editing tools. iWork is the Company’s integrated productivity suite designed to help users create, present, and publish documents, presentations, and spreadsheets. iWork includes Pages for word processing and page layout, Keynote for presentations, and Numbers for spreadsheets. The Company also has a Multi-Touch version of each iWork application designed specifically for use on iOS devices. Other Application Software The Company also sells various other application software, including Final Cut Pro, Logic Studio, Logic Pro, and its FileMaker Pro database software. The Company manufactures the Apple LED Cinema Display and Thunderbolt Display. The Company also sells a range of Apple-branded and third-party Mac-compatible and iOS-compatible peripheral products, including printers, storage devices, computer memory, digital video and still cameras, and various other computing products and supplies. Apple TV allows customers to watch movies and television shows on their high definition television. Content from iTunes, Netflix, YouTube, and Flickr, as well as music, photos, videos, and podcasts from a Mac or Windows-based computer can also be wirelessly streamed to a television through Apple TV. Strategy Implementation in Apple Inc Apple Inc. Is arguably one of the most successful companies in the world, enjoying one of the most visible brand names in the world. Its launch of new products is usually waited with heightened anticipation by consumers around the world, and its financial performance has been exemplary. This success can be attributed to two main factors; the visionary leadership offered by its immediate former chief executive Steve Job and the strategic goal of emphasizing on design and the willingness to develop new products by taking risk of developing new products for the market. The strategic goal of developing new products, while at the same time emphasizing on design, has been successful because it has utilized the components of strategic implementation. The allocation of resources by the company in the developing of new products has been substantial, and more often in well thought and planned processes. The financial resources focused on the development of new products with new and superior designs can be said to follow Sun Tzu’s strategic principles of knowing oneself and knowing the enemy, who in this case would be the competitors. Apple Inc., by utilizing the superior capabilities in its possession, has been able to develop products superior to those developed by its competitors and thus acquiring a valuable market segment. The institution of best practices for continuous development has seen Apple Inc. Develop some of the best practices in design in the industry. The quality standards in Apple are some of the best, and the design teams in the company are reputed to put in some extreme efforts to ensure that the products developed are of the best standard possible. Tying rewards to the achievement of key strategic goals can also be said to be a factor in the success of the design strategy of the company. The remuneration process of offering bonuses at the good performance of the company can be said to be a motivation to the employees of the company to develop better performing products. Since Steve Jobs joined the company in 1998, the company has been growing in leaps and bounds simply because of the building of a capable organization by focusing on the areas of improvement. The company has been able to make a focus on the development of new products of superior design to those of competitors, and has improved continuously on these products. Steve Jobs can be compared to the military genius with all the traits developed by Clausewitz; intellect, courage to develop new products for the market, ability to adapt to changes and strength of character. These traits of the chief can be said to have contributed to the strategic success of the company. The support systems employed in Apple Inc are some of the best, and the company being in the electronics and telecommunications business has seen to it that their implementation is well carried out. The company has numerous operation centres spread across the globe and despite this the working towards the development and production of new products seems seamless because of this excellent support system utilised by the company’s employees. Communication between the layers of operations of the company is seamless, and no time and resources are wasted on the process of communicating decisions and feedback between the hierarchical levels of the company. This can be likened to Sun Tzu’s advocacy for speed in battle; good support systems offer an opportunity for fast and efficient decision making which ultimately leads to corporate success. The policies of the company that have been established in the recent past indicate their supportiveness to the strategy of developing new products superior in design, one of the eight components of implementing strategy. The outsourcing of production of apple products to China can be used as an example of this, with the goal of reducing production costs while maintaining the high quality of the products.